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Thorn's Princess
The people of the Forest Kingdom of Ferinatia are alive with excitement and delight as Princess Ranee of Ebrinatia arrives with her family and nobility for the first meeting with her betrothed, Crown Prince Jarel Whitethorn, the Summer Prince and future king of Ferinatia. Hawthorn, the servant to the royal healer, is neither excited nor delighted and his apprehension grows when he meets his future queen, and his fears are then compounded when unknown men attack him in their attempt to kidnap the crown prince. Then when the princess disappears and the alliance between the kingdoms is threatened, Thorn heads out in pursuit, unprepared for the journey he has begun through strange and perilous lands.
£14.99 -
The Unknown Battles That Lie Beyond the Grave
The red-hot saucy chatter was that on the day Manku rescued Joanna from the sewer hole, she wasn’t wearing any knickers. It was therefore alleged the four men got more than they bargained for during the rescue mission. Trump suddenly woke up as though from a slumber. He was no longer in the rough and choppy waters. He soon realised that his body was different and that he wasn’t alone. As he stood there in awe and disbelief, suddenly, he was surrounded by seven individuals adorned in bodies similar to his. He responded that for his first mission, he was inclined to pick Combat Ghosts from one class only, from the class of the dead evil men and women. It was just the beginning. He was in for a rude shock!
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The Task
Darkness is coming to the Warm Realm. The magic that protects it has been broken. The Mistress, with the help of the forest creatures, must gather the Sworn children to help her discover how this has happened and who is responsible. Can the Sworn children save the Warm Realm, or will darkness prevail?
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The Spy's Door
The world of the magic game, The Tenth Gateway, is again under threat. Eda, the guardian of the game, and her supporters are preparing for battle. The Game World must be protected at all costs against the evil magician, Malefic. But his power has grown and his goblin army is on the move. Can Malefic be stopped?
Sophie and her two friends, Jun and Aisha, respond to Eda’s call for help. They are confident that they can defeat Malefic because they have played the game before. But when they start to play, they realise, too late, that everything has changed. Anything can happen. To make matters worse, Sophie’s annoying cousin, Basil, has tagged along. And who is the mysterious hooded figure who is watching their every move?
With terrifying creatures trying to stop them and new challenges and puzzles to solve, can the three friends, and Basil, survive the game and reach Eda’s camp and The Tenth Gateway?
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The Prodigal Son
“And he arose and came to his father. But while he was still a long way off, his father saw him and felt compassion, and ran and embraced him and kissed him. And the son said to him, ‘Father, I have sinned against heaven and before you. I am no longer worthy to be called your son.’ But the father said to his servants, ‘Bring quickly the best robe, and put it on him, and put a ring on his hand, and shoes on his feet. And bring the fattened calf and kill it, and let us eat and celebrate. For this my son was dead, and is alive again; he was lost, and is found.’ And they began to celebrate.”
The Bible, Luke Verses 20-32
In the poignant biblical story from Luke 15:20-24, a wayward son returns, expecting judgment but is met with a father's unwavering love and celebration. Drawing inspiration from this tale of redemption, our narrative presents a modern spin on "Paradise Lost." While Milton's classic delves deep into understanding God's nature, this rendition strives to unravel the complexities of the Devil. Dive into a tale where boundaries blur, perceptions shift, and redemption might just be within grasp, even for the darkest of entities.
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The Prayers of Astromance
Are you curious about the purpose behind the existence of everything on Earth? The Prayers of Astromance offers a mesmerizing exploration of the infinite cycle of reality. Through the lens of magic and wonder, this captivating book seeks to answer the age-old question of why we are surrounded by such a diverse array of fascinating objects.
Joseph Green delves into the depths of philosophy and spirituality to craft a sophisticated response to this thought-provoking inquiry. With every turn of the page, readers will embark on a mystical journey that unveils the mysteries of the universe. Through this introspective adventure, one will gain a deeper understanding of the enigmatic nature of our planet and the intricate web of connections that binds all living things.
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The Mysterious Robbery of Big Ben
The Mysterious Robbery of Big Ben is a fantasy story. The king from a mysterious planet called Oxon had a dream of being in London and saw the Big Ben and loved this great clock. He tried to build a similar great clock. However, his architect couldn’t build such things. The king launched a contest to reward anyone who could make his dream project come true. But no one came forward to fulfil his dreams. Until, when the king was so desperate he received a mysterious letter from an unknown sender by promising to him that he could make his dream come true. But on one condition: to marry his only daughter, the Princess of Light. Finally, a young man called Winn Blitzzer presented himself before the king promised to him that he could steal the great clock the king needed in the City of London on planet Earth, it was the only way to get it. The king thought that is was a joke and fanciful idea. He said to the mysterious young man to go ahead, if he could achieve his promises. Finally, Winn Blitzzer came to steal the world’s most famous clock on New Year’s Eve in London. The mysterious disappearance of Big Ben that would leave the UK and the whole world in shock, without any explanation of how this unthinkable thing had happened without anyone seeing anything…
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The Frost King
A hero and a heroine, a witch and a sorcerer; everything is straightforward, or is it? Fairy tale, adventure story, fantasy and saga, old and new, it all intertwines in this epic tale where nothing is exactly as it seems and where the ending has enough answers to leave you satisfied and enough questions to leave you wondering.
A mountain that fills the horizon, a dream that becomes a nightmare, a woman in search of her forgotten past and a king looking for his future; these separate but related parts are all brought together when a stranger appears in their midst, asking for help. As the story unfolds, the landscape and its inhabitants come to life with the tale moving slowly towards its inevitable climax.
Monstrous creatures, deeds of valour (and dare-devilry), action, drama, humour and romance, this is a story where you can enjoy all of them. So, delve into A Dragora Tale and relish your time in the company of The Frost King!
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The Final Heist
Four old men had spent most of their adult life in prison following many failed attempts to rob financial institutions. Now aged late 70s and early 80s, they are released from a long jail term to take up residence in a warden-controlled, local-authority owned block of self-contained apartments. Other residents are a strange mixture. The local diminutive vicar relaunches the campanology group. The bell-ringing group of gays drives the bats from the belfry, along with other animals. The four decide that life in Bogwash is not to their liking and plan the last heist, just to get convicted and return to a world they understand. Dressed as four gorillas, wearing flashy Bermuda shorts and high-visibility jackets, they plan on robbing a small post office.
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The Far Shore
The Mistress and the Sworn children have entered Merdom, the fourth child must be collected. Will The Mistress survive her time there or will King Magnus see fit to take his revenge? Meanwhile, all is not well in The Warm Realm. Shayla strikes a blow to each of The Kingdoms, will The Oracle help as she has promised? As this gripping trilogy concludes, The Mistress, The Sworn children and all the forest creatures must fight for their very survival.
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The Broken King
Far from his home in the Kingdom of Ferinatia, Thorn continues his journey through the dying world of Elcina and the plan to bring the disunited realms and peoples together that he may guide them from the dying world into the safety of his own. With the kingdoms of Isthia and Taroth behind him, and the unexpected departure of the Ranee, Thorn enters the land of the Keegan nomads accompanied by the wolf pup Rark and the living crystal Lorak Ledel intent on finding a way to unify the tribes to his cause and find Princess Ranee who fled here after the destruction in Rata.
Meanwhile, the Kingdom of Varth prepares for their invasion of his world and his own kingdom. Secretly controlled by the Sorcerer Tarna, now emboldened by the murder of Thorn’s friend Penias, who was known as the Crown Prince Jarel Whitethorn. As Thorn enters the nomad lands, the Varthians stretch out their hand against the nomads and all other kingdoms and peoples who would stand against them, and their sorcerous leader.
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The Armadillo
The book concerns the fate of an Armadillo sadly overcome by an earthquake in the Amazonian Jungle. On arrival at the Pearly Gates, he is weighed on the Heavenly Scales of Justice to determine his future in the hereafter. Astonishingly, the Scales remain in the neutral position. Never has this happened save for perhaps the Phoenix back in the time of Zeus.
How is the All-Wise to resolve this problem Destiny has set? Clearly a Holy Commission is required consisting of Angels of the Celestial Service. After extensive interrogation of the Armadillo about the living conditions in the Amazon Basin they decide they must go and see for themselves.
Will the Armadillo be admitted to the Everlasting Pastures of Heaven or consigned to the less agreeable environs of Outer Darkness?
£14.99